MICHO SCHMIDT
Hello! My name is Michel, also known as “Micho”. I’m based in Stockholm, Sweden, and I’ve been working as a solo game developer for over 8 years. I mainly focus on gameplay systems, Unity development, and technical design — but I’ll be honest, I don’t pretend to be a “master of everything” in programming. Game development has a lot of different skills, and I’ve spent most of my time exploring and balancing a bit of everything (some better than others 😄).
Outside of game development, I also have experience in front-end web development and freelance QA testing through platforms like uTest, Testbirds, and other crowd-testing services.
MY PROJECTS
BLIXIA
An exploration-focused RPG where players gather resources, complete quests, battle enemies, and discover new areas while progressing through a handcrafted world.
Play on STEAM
Blixten Quest
A 2.5D side-scrolling RPG adventure focused on exploration, quests, character progression, and classic fantasy gameplay.
Play on itch.io
COMING SOON
This is a website project that I developed on the side using Python (Django).
COMING SOON